
Outliner USD Material Workflows The Outliner has been enhanced to enable a comprehensive material workflow for artists.Custom authored materials and their UI groups are synced and are accurately represented between the LookDevX Property Editor and Attribute Editor. A dedicated Material tab allows you to easily find and manage materials and shader properties. Attribute editor USD Material Support The Attribute Editor can accurately compose USD materials with regards to UI groups and attribute names.Additionally, you can add materials to any selected material scope and move materials between scopes.
Material Subsets are functional and exposed in the USD Stage, but don't currently support direct material assignment. You can create new materials under the "mtl" scope list and control naming using environment variables.
USD Direct Material Assignment The Outliner and LookDevX now support the assignment and removal of USD materials to one or more selected Prims in the USD stage. Features like compounds, multi-level automatic node zoom, duplicating graphs, dedicated property editor, color-managed color pots and color picker, direct material assignment, authoring UI are just some of available toolsets that will you to handle complex USD workflows.
LookdevX Graph The LookDevX graph is an agnostic material graphing environment that currently supports material editing and authoring of USDshade graphs. It allows you to share materials freely and accurately throughout a pipeline and includes a new, modern, node-based environment for authoring a variety of materials like USDShade, MaterialX, and Arnold. LookDevX LookDevX is an agnostic material editor that enables standardized, portable material workflows. Create photoreal scenes with powerful look development tools These updates and new features are also available in Maya Creative. Maya also offers you more artistic control with updates to modeling tools like Retopologize and the Boolean toolset, while animation and rigging updates keep you in the creative zone. This release brings support for LookDevX, an agnostic material editor that allows you to share materials seamlessly across the pipeline and includes a new, modern, node-based environment for authoring material graphs like USD, MaterialX, and Arnold. Produce content faster and raise the bar of high-quality visuals with new capabilities in Maya 2024. Create realistic effects - from explosions to cloth simulation. Shape 3D objects and scenes with intuitive modeling tools. Bring believable characters to life with engaging animation tools.
Maya is professional 3D software for creating realistic characters and blockbuster-worthy effects.